Tribe

Name

Reputation

Hideout

Coin

Coin
Vault

Reputation & Claims

Rep
Rep
Claims
Claims

Tier

Tier

Hold

Hold

Doom

Doom

Riders

Riders

Achievements

The Broken Storm
Darkness
The Oracle
Neutral
Guardian
Neutral
Ancestor Spirits
Light
Shadow of the Moon
Light
The Bonding
Darkness
Hellstone Claim
Darkness
Equilibrium
The Song of Buffalo
Light
Hellstone Claim
Light
Visions of End Time
Darkness
The Sea of Bones
Darkness
The Dance of Coyote
Neutral
Hellstone Claim
Neutral
Taming the Thunderbird
Light

Cohorts

  • Type
    Harm
    Armor
  • Type
    Harm
    Armor
  • Type
    Harm
    Armor
  • Type
    Harm
    Armor

Posse XP

Posse XP

Special abilities

  • Watchers:
    Each PC may add +1 Action rating to Attune, Hunt, or Survey (up to a max rating of 3).
  • Into the Burning Beyond:
    The spirits showed you the shifting paths into the Burning Beyond and back. You may attune to visit places of the Beyond, if you respect the inhabitants, and bring appropriate offerings. You don’t have to leave the way you came.
  • Horseback Is Home:
    You get +1d while on horseback. You speak the language of horses. You may ask them to gather information with +1 effect. You lose 3 Grit when your horse dies.
  • One with the Land:
    You may command the spirits of the land or ask kindly for their help or advice. You may ignore one consequence if the spirits chose to provide cover. Or you may gain +1d if they chose to help you on your path.
  • One with the People:
    When you have a Downtime in your people’s territory, your tribe has one additional Downtime Action, and gains +1d to Acquire Asset. Describe how this can be.
  • Stalkers of Demons:
    You were taught to sense the weakness of demons using taboomagic. Ifyousuccessfullyattunetoademon, theGMwilltellyouits weakness, and how it may be destroyed. On a CRIT you may learn its true name. Which taboo must be broken?
  • They're with Us:
    You carry a symbol of your people / land; describe it and the grim bounding ritual. As long as you carry it, your Tribe gets +1d against Delving Too Deep and +1d resistance against creatures from the Burning Beyond or other spirits as well as against dread or despair. If you lose the symbol or it is destroyed, all get level 3 harm ’disheartened’. May only be healed by restoring the symbol somehow.
  • Veteran:
    Choose a special ability from another crew.

Modus

  • Show of Force
  • Swiftness
  • Social
  • Sacrifice

Contacts

  • 'The Cheat' Murray, arms dealer
    'The Cheat' Murray, arms dealer
  • Hawk, a feral spirit
    Hawk, a feral spirit
  • Kills Many, the threshold
    Kills Many, the threshold
  • Free Cloud Raining, medicine man
    Free Cloud Raining, medicine man
  • Seeker, a guide
    Seeker, a guide
  • 'Coin' Slate, a merchant
    'Coin' Slate, a merchant

Posse Upgrades

  • Tribe Rigging (weapons or implements)
  • Elite Scouts
  • Elite Movers
  • Gateway to the Burning Beyond
  • Hardened (+1 Grit Box)
Hideout
  • Carriage
  • Hidden
  • Quarters
  • Secure
  • Vault
  • Escape Tunnel
  • Workshop
  • Rail Connection
  • Hellstone Storage
Training
  • Wit
  • Prowess
  • Guts
  • Personal
  • Mastery
Quality
  • Documents
  • Gear
  • Implements
  • Supplies
  • Weapons
  • Tools