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Name / Pronouns
Look
Background
Field · Speciality · Origin
Solace
Belief
(About the pact or another hunter)
Belief
(About the world or the supernatural)
Drive
Connections ▴
Connections ▾
Notes
Abilities
Expertise:
Choose an action. You can push your luck to roll that rating while performing a different action. Tell the keeper how you’re doing it this way. When you act together using that action, gain +1 result level.
All Part of the Plan:
Expend your plot armor to reveal that this was the plan all along. Describe a flashback showing how you prepared, and grant +2d when helping a teammate, even after they roll. Gain increased impact when acting on your prep.
Haven:
You have a haven. Gain an additional gear slot, and once per hunt, you can visit to do one of the following: immediately ACQUIRE the temporary use of an asset at no cost –or– bring a wounded hunter here to clear a condition
Hit the Books:
During downtime, you get two ticks to distribute among any long-term project clocks that involve investigation or learning something new.
Moral Compass:
When you do the right thing at a cost to yourself, mark hope.
Professorial:
You have a way of explaining things to make them easy to understand to anyone. Once per hunt, when you provide meaningful advice that another hunter follows, you both clear 1 luck.
Tinkerer:
You can modify or CRAFT new tools or devices. Add one invention to your gear. Additionally, gain +1d to CRAFT during downtime.
Other(s):
Luck, Doom, Hope
Luck
Doom
Hope
Downtime Beats
Raven Arc
Favors Due (3H)
The Thing Which ... (4H)
Hunter Arc
Origin Story (2H)
Cut Loose (2B)
Level Up (4H)
Retire (4B)
Pact Arc
Chosen Family (3B)
Make a Discovery (3H)
Galvanize (4B)
Make Friends (5B)
Remodel (5B)
The Ties That Bind (6B)
Basic Beats
Quell Alarm (2B)
Seek Solace (2H)
Acquire an Asset (2H)
Recover (2H)
Work on Long-Term Project (2H)
Ratings
Body
Exhausted (-1d)
Scramble
Sneak
Wreck
To clear: ignore the demands of a situation to steal some respite
Heart
Void touched (-1d)
Compel
Connect
Sway
To clear: act in the interest of the void
Mind
Afraid (-1d)
Hunt
Read
Rig
To clear: flee, leaving something important behind